As noticed by Gamesradar, a very cussed mathemagician has rolled up their sleeves to correctly show whether or not it is even value it to run high-tier nightmare dungeons in Diablo 4.
Posted final week on the sport’s subreddit, fpsthirty put in a staggering quantity of labor to substantiate their suspicions after tiring of the extent 100 grind, eager to “mix farming with an exercise that’s attention-grabbing and helpful to the neighborhood … I made a decision to finish 5 dungeons of every tier, in order that by the tip of the experiment I might undoubtedly [reach level 100] (I regretted the concept already on [tier 30], however I introduced the plan to its finish).”
This staggering one-gamer survey noticed them full over 400 nightmare dungeons in 18 days, cataloguing a staggering 8,104 Ancestral rarity objects. Seems, the tier does not actually make a lot of a distinction to uncooked merchandise energy—the highest 3 grabs got here from tiers 21 to 100, which is an enormous variance.
Fpsthirty’s useful TL:DR lays out the core points. From tiers 40 to 90 the loot’s virtually an identical, with a piddly variance of three factors throughout 70% of things. “In [tiers 91-100] the decrease bar of merchandise energy has elevated by 2-5 factors, however the share of [item power] 785+ objects is identical as on [tier 40].”
The price of uncommon drops is elevated the upper you climb, with tier 100 giving a 60% increased Ancestral drop price when in comparison with tier 40. But when the merchandise stage variance is not that massive, this may not even be value it as commenter Actual__Wizard explains: “If you would like the utmost probability per run, do [tier 100 dungeons] … realistically you need max probabilities per hour and [tier 100 dungeons] gradual most characters down a ton, so you are going to have to determine what tier makes probably the most sense on your character.”
This tracks. It does not matter in the event you’re extra prone to get an Ancestral merchandise if the dungeon takes you method longer—there is a candy spot between completion time and nightmare tier for each character. Evidently that is tremendous counter-intuitive when the sport’s techniques level to tier 100 as some aspirational milestone. Why trouble climbing in the event you’ve extra probabilities to get one thing almost nearly as good at a decrease issue stage?
In the end, the consensus appears to be: do the very best tier you’ll be able to till you are feeling slowed down, then grind that. The facility enhance from later tiers is not definitely worth the funding and ache, particularly in the event you’re nonetheless grinding to max stage.
The full thread has loads of different recommendation from the numerical wunderkinds of the Diablo 4 neighborhood, equivalent to DownhillYardSale‘s assortment of over 11,000 runs which factors towards Uldur’s Cave as the most effective spot for merchandise drops.