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Whereas exploring the Forgotten Realms inside Baldur’s Gate 3, you’ll come throughout fairly a number of people who find themselves decided that will help you cease the Thoughts Flayers and the Elder Mind. A few of these characters will even be a part of your camp and change into companions.
One companion you’ll have is Shadowheart. Shadowheart occurs to be one of many Origin Characters, which means you may play the sport as her (although it’s possible you’ll need to play as your individual character first). Here is a information to serving to you get the perfect out of the character.
Up to date by Erin Rice on September 11, 2023: This replace comprises important details about Shadowheart’s completely different ranges. It additionally added some data concerning the perfect tools for her.
Shadowheart Companion Overview
Shadowheart is a Trickery Area Cleric that can be a Excessive Half-Elf. Whenever you first meet her, you’ll be escaping the Nautiloid with Lae’zel. If you wish to cease and assist her out of the Thoughts Flayer pod, she might be extraordinarily grateful. Should you do not assist her, you may nonetheless meet up together with her after the Nautiloid crashes. General, Shadowheart is really a great individual with an especially tragic and heartbreaking backstory. She is without doubt one of the romance choices in the event you’re excited by studying extra about her. If you’d like her approval, all you might want to do is take heed to her. She is reluctant to share that she is a worshipper of Shar because of the stigma that surrounds that function. Just remember to do not overstep her boundaries and maintain an open thoughts; her story might take some sudden turns.
Shadowheart is without doubt one of the companions you’ll in all probability maintain in your get together for many of the sport. She is without doubt one of the finest companions and is the one healer out of all of the companions one can find within the sport, making her invaluable on the battlefield. Since that is the case, it would be best to construct her to be a healer.
Finest Subclass For Shadowheart
Whereas Shadowheart initially is the Trickery Area Subclass for a Cleric, it would be best to change her Subclass to the Life Area. This can improve her therapeutic capabilities and switch her into a real asset to your crew. Out of all of the companions you’ll acquire within the sport, Shadowheart is the one one whose Class is ideal for being a healer. This makes her the best choice until you need to fully change a personality and their Class. Additionally, you will need to be certain her Proficiencies are in Drugs and Persuasion. With this Subclass, Knowledge and Structure are the perfect Skills. These will assist together with her therapeutic capabilities and make sure that she suits the function of a Cleric. The Knowledge will increase her therapeutic whereas the Structure will increase her well being, creating the proper healer. Here is the perfect structure for her Skills beginning out.
- Energy – 10
- Dexterity – 14
- Structure – 16
- Intelligence – 8
- Knowledge – 16
- Charism – 10
Finest Stage Development For Shadowheart
Whereas leveling up, you’ll need to pick Cantrips, Spells, and Feats for Shadowheart. Listed here are the perfect ones of every.
Finest Cantrips
Cantrips are spells that will not should be ready. You get 3 at degree 1.
Stage |
Identify |
Impact |
---|---|---|
1 |
Will give allies a +1d4 to Potential Checks |
|
1 |
Provides a bonus to Saving Throws |
|
1 |
This can provide her a harm spell |
Finest Spells
Spells are the place all of your therapeutic capabilities might be coming from. Here is a breakdown of the most typical Cleric spells.
- Banishment – Banishes goal to a special aircraft of existence for 2 turns
- Command – Instructions a creature to run away
- Death Ward – If a personality reaches 0 HP, their HP will increase to 1
- Divine Strike – Does Radiant Injury to enemies
- Freedom of Movement – Cancels any Troublesome Terrain results on a personality
- Glyph of Warding – Forged a circle that can set off a specified magical impact when stepped on
- Greater Restoration – Heals results and poisons
- Guardian of Faith – Summons Guardians to assault these inside the radius
- Guiding Bolt – Has a Radiant Injury of 4d6 and grants an Benefit
- Healing Word – Heals a personality for 1d4
- Inflict Wounds – Does 3d10 of Necrotic Injury
- Mass Cure Wounds – Heals as much as 6 characters inside a 30-foot radius
- Mass Healing Word – Heals as much as 6 characters for 1d4+3
- Revivify – Revives a personality
- Sanctuary – Protects a personality from harm so long as they do not do any harm
- Shield of Faith – Makes use of a Bonus Motion to grant 2 Armor Class to a personality
- Spirit Guardians – Calls spirits to do 3d8 Radiant or Necrotic harm to close by enemies every flip and slows enemies’ motion pace by half
- Non secular Weapon – Summons a weapon that may do 1d8 harm to enemies and is taken into account a Bonus Motion.
- Flip Undead – Turns the undead contained in the radius
- Warding Bond – Chosen character will acquire +1 on their Armor Class and Saving Throws plus resistance to all harm (Shadowheart will share the harm performed to this character)
Finest Feats
Feats offers you extra Skills to results, and also you get them each 4 ranges. At first, it would be best to give attention to doing the Potential Enchancment Feats. These will enable you Knowledge to extend, making your therapeutic higher.
Stage |
Identify |
Impact |
---|---|---|
4 |
Potential Enchancment |
Add +2 to Knowledge |
8 |
Potential Enchancment |
Add +2 to Knowledge |
12 |
Warfare Caster |
Permits you to choose offensive spells to make use of |
Leveling Development Breakdown
Right here is how it’s best to deal with every degree.
Stage |
Spells Lineup |
---|---|
1 |
|
2 |
|
3 |
|
4 |
|
5 |
|
6 |
|
7 |
|
8 |
|
9 |
|
10 |
|
11 |
|
12 |
|
Finest Gadgets For Shadowheart
Contemplating Shadowheart might be your essential healer, you need to give her armor that helps with that job. Listed here are some weapons and armor that go effectively with Shadowheart’s healer construct.
- Amulet of Restoration – Enables you to solid sure therapeutic spells as Bonus Actions
- Blood of Lathander – Heals you and your get together in the event you die
- Boots of Assist and Consolation – Supplies 3 non permanent HP to a targe that’s healed by the wearer
- Cloak of Safety – +1 to Saving Throws
- Eversight Ring – Immunity to the Blind Impact
- Hellrider’s Pleasure – Supplies resistance towards Bludgeoning, Piercing, and Slashing to a goal healed by the wearer
- Herbalist’s Gloves – anytime you heal somebody, they may mechanically be cured from any poison.
- Hood of the Weave – +2 bonus to your Spell Saves and Assault Rolls
- Selune’s Spear of the Evening – add bonuses to Knowledge and to Notion
- Defend of Devotion – Acquire 1 extra spell slot, provides the spell Assist, and means that you can Defend Bash
- The Whispering Promise – Whenever you heal somebody, this ring will give that individual the buff Bless for one spherical.
- Wapira’s Crown – Whenever you heal another person, you achieve 1d6 of well being
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